
They should not be used as a means to progress through non-premium events or to substitute for another goal. Gold bars should also be used conservatively since they are rarer than common boosters easily obtainable via events. One can consider gold itself as a booster. Therefore, they have little use to most players besides bragging. Impossible levels are normally redesigned so they do not stay impossible. With recent episodes often consistently ranking at least Hard in difficulty, plus the abundance of boosters offered via timed boosters, almost all levels can be completed in just a few tries by playing while the timed boosters are active. Owing to the considerable rarity of Gold Bars outside of real-money purchases, they should be used sparingly as almost all levels and (with very rare exceptions) every episode can be completed without the use of purchased boosters (termed NBU). They are best spent on Extra Moves, large packs of consolation boosters especially the Lollipop Hammer, and rare boosters such as the UFO and Party Popper. Tip: Not recommended!Ĭonsiderable amounts of Gold Bars can now be obtained by mastering ongoing events, especially the Episode Race. Unlock the next episode directly without asking friends or waiting for help. Nowadays, considerable amount of Gold can be obtained from recent iterations of the Episode Race and Candy Royale, effectively making Gold merely uncommon, and radically altering the strategies of progressing through the game. Meagre amounts of gold bars are most commonly won as prizes, via Sugar Drops (discontinued), Episode Race, and Candy Necklace. In some events, you can earn gold bars from challenges. On September 24, 2013, the game gave away 50 gold bars to players for free. All prior premium purchases, then the only reliable method of obtaining boosters, involve Facebook Credits and real-life currency via the Yeti Shop or through continuing.


Gold was introduced on Septemwith the release of the 33rd episode, then called Cherry Chateau. Gold was tested during the spring and summer of 2013 before being added on most accounts.

Some event content can only be bought or completed using real-life money these are termed premium content. Content and situations which usually require gold are termed semi-premium. They can also be used to obtain event benefits if the player could not do so by other means.

Gold can be used to buy moves, lives (not recommended), boosters, and to perform continues. There are no permanent lower-order currencies in Candy Crush Saga, but Sugar Drops and event-based currency were considered similar. Gold (also known as Gold Bars) is the premium currency in Candy Crush Saga.
